The new experimental strand-based hair and fur system brings characters to life with realistic, flowing hair. The Sky Atmosphere component generates a physically-accurate sky that can be updated dynamically depending on the time of day, and it can be viewed from the ground or from the air to create realistic-looking planetscapes. The new nondestructive, layer-based Landscape workflows enable you to build more interesting and engaging outdoor environments where the terrain automatically adapts to other elements in the world. We have added numerous tools and improved workflows across the board to help you bring your vision to life. Teams of any size should be able to create believable worlds and experiences that draw users in and keep them engaged. With the release of Unreal Engine 4.24, we continue our journey to help you build the most realistic worlds with tools that make you more productive than ever.
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